Observation, to observe, to be observed. Observation is one of the first tools we use to learn, and interact with our surroundings, and is more influential than we are sometimes aware of. Not only are we constantly monitored but we also actively participate in this observation game, for example by turning surveillance into spectacle on social media.
How does this game of watching and being watched alter our decisions? Does it encourage the development of patterns? Is the pattern a formula in which we all play essential (predictable) roles? Do we develop particular characteristics because of it?
SOMETHING MACHINE intends to delve into this aspect of our culture, and come away, if not with answers, at least with more questions! By zooming in on the members of SOMETHING MACHINE and by utilising their intimate knowledge of each other we try to find if these patterns exist within a smaller scale.
By translating our findings into choreographic tools we re-create familiar and unfamiliar instances, playing with completely planned and utterly impromptu situations, to gain a perspective on our behavioral tendencies and patterns.
– I think everything and everyone should be seen. And to be seen, we need to be watched. The two go hand in hand.
– But who wants to be watched all the time?
– I do. I want to be seen. I want proof I existed.